ASCENSION - LEA art SIM by Mantis Oh [LEA16 128,128,33]


Ascension: Mixing Realities with Cari Lekebusch


Stepping out of a hazy crystalline cloud, a huge carbon coloured tower looms before you. Seven storeys high and created with unidentifiable building materials, the tower shimmers in the setting alien sun, casting its shadow far across the sandy terrain. A myriad of sounds suddenly hits your ears: fantastical birds chirrup from the dense foliage, strange insects hover close by; their deep hum vibrating through the air, and the leaves of mechanical trees sway gently in the breeze. Entering the tower, musical notes appear as if by magic under foot and you are enveloped in dark red light that radiates around and into you. Ascending all the floors of the tower introduces you to a spectrum of colours, sounds that increase in pitch and ancient/futuristic symbols whose meanings have been either long forgotten: or as yet, undiscovered.

This is of course a landscape that can exist only in a virtual world and it is a place that has sprung from the imagination of Cari Lekebusch; a man for who creating music, visual and art in one reality just simply isn’t enough: he needs two. “Fundamentally… I feel sick if I don’t get to make stuff,” laughs Cari. “Creation is as a big a part of life as any other fundamental part. So if there was not anything like the internet or computers, then I would most likely create something else. But given the choices, I do feel that audio and video combined are such awesome mediums to carry a message, emotion or anything you want to communicate, express or just have fun with. Experimenting with life in general in Virtual environments and 3D is a great combination between audio and video and thus is my number one choice.”

Ascension is his latest virtual art project, and perhaps the one that enabled him to fully understand the possibilities that combining sound, art and atmosphere can have in a virtual setting. Thanks to ‘Linden Endowment for the Arts’ (a community partnership program based within the virtual world of Second Life and owned by Linden Lab), Cari has been able to fuse his passion for music with video and architecture and place it in a virtual environment. The beauty of creation in Second Life is that it has an immediate and very global audience, as Cari explains: “Performing from the studio and transmitting worldwide means I leave a smaller carbon fingerprint compared to flying in aeroplanes all the time, although, nothing can beat the real thing performing on stage in front of a crowd!”

Ask anyone who is already a resident of Second Life and they will tell you that it is not simply a computer ‘game’ but an immersive and creatively addictive online environment to experiment with ideas, to interact with people from across the globe and to see up close and personal some of the advances in web technologies as they happen. “Although audio is my main expertise, producing music and DJing, I find bringing all this into virtual environments is interesting,” confirms Cari. Having recently completed work on Ascension, Cari is in the mood for some hard-core partying to celebrate, and will be performing sets that will be streamed live both in Second Life and across the internet for his supporters in both lives: it’s time to ascend…

Special thanks: Linden Lab, LEA Committee, Brett Linden, Morgan Linden and PatriciaAnne Daviau.

Join Second Life: http://secondlife.com/
Ascension video: http://youtu.be/Lb0p6GI0sm4
Text: Persia Bravin Images: Mantis Oh



Greetings life form, and welcome to *** ASCENSION *** This is a Linden endowed interactive sound and art installation SIM by Mantis Oh (Cari Lekebusch). Enter the Ascension tower (ground level) and explore the 7 ascending levels.

http://maps.secondlife.com/secondlife/LEA16/128/128/33/

It is vital for SIM experience that you have a minimum of 96 meters draw distance. Sounds should be turned up maximum in the volume control settings. SIM also features glow, light, shine, scripted creatures, animated textures, particles and interactive sound effects.
In the event areas (Sphinx club, Ultra club, Beach club plus secret areas) there will be a line of parties and informational events held during the ongoing LEA period. Featuring some of H-PRODUCTIONS artists, as well as partners. More information around this will be posted on the monitor sceens around the landing point, as well as in group notices and IM (LEA Endowment, HYBRID PRODUCTIONS and other groups).

Besides several secret areas and hidden "easter eggs", there is also a special side mission treasure hunt. Find the mystical orbs scattered around the island, after speaking to the well of knowledge and you shall be rewarded.


Mantis Oh and H-PRODUCTIONS - Headquarters Island and mainshop:

SLURL:
http://maps.secondlife.com/secondlife/Flavor%20Country/128/128/120/

SL Marketplace merchant shop URL:
https://marketplace.secondlife.com/stores/16546?id=16546

www.carilekebusch.com
www.h-productions.se

Snapshots from LEA16. The ASCENSION tower marvels 7 levels at 390 meters in height. Each level with various interactive and informational abstractnessledness =D


Level 2 - orange (creation)


Level 5 - cyan (communication)


Level 3 - yellow (force)


Level 6 - blue (psy)


Event area - The Sphinx club


Event area - The Beach club



SIM view - Navigate by using the large flower shaped platforms connected by mid air walkways. You will find teleporters and needed information at the various points of interest. Many objects around the island are interactive, touch, sit, collide, look, listen, relax, feel free and enjoy. Explore every corner and you might find something unexpected :D






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Hybrid Productions can not be held responsible for any kind of outher dimensional experiences, and extra or ultraterrestrial abductions in relation to use of Hybrid products. All rights reserved (C) Cari Lekebusch / H-Productions / Lekebusch Musik AB

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